Tuesday 19 June 2012

Fly with Travis

Fly with Travis
This is an analog game that is designed by my whole FYP team (LINEAR).

OBJECTIVE:
The player has to travel from start to end within 15 steps.
COMPONENTS OF THE GAME:
(game pieces, tokens, currency etc etc)
HOW TO PLAY:
The first step that the player takes will be 1 step regardless of moving forward or diagonally.
// normal diagonal move is 3 steps
By default, the plane is facing right, and to the direction of the plane, the card directly in front is revealed.

From then onwards, every “Forward”, “Left” or “Right’ will be counted as 1 step,
However, moving diagonally will be counted as 3 steps.
// make sure the players know which direction the plane will be facing after the move

The bombs represent the obstacles, the rectangles represent the “blockage” and the hearts represent the bonus. (UHM I THINK REMOVING OF THE CARD WITH THE BLOCKAGE WOULD BE BETTER)
The line represents the perfect way to reach the destination within 15steps.
The numbers on the bombs have different type of effects.
1 = penalty of 2 steps
2 = penalty of 5 steps and MUST move right and face right (in this perspective shown on the picture)
// specify direction the place faces
3 = penalty of 2 steps
4 = penalty of 2 steps and must move Right
The blue heart will let them regain 6 steps back.
// say what the player should do if they hit an obstacle

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